Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals offers a thrilling hero-shooter experience, boasting diverse characters and stunning visuals. As the game evolves, new heroes are continuously added, enriching the gameplay. Season 1 introduces iconic Fantastic Four heroes, with Mister Fantastic leading the charge.
Mister Fantastic, a formidable duelist, excels at rapid movement and significant damage contribution. His primary tactic involves grappling and pulling himself towards allies or enemies. Each new duelist alters the game's meta, making their impact unpredictable.
Effective duelists require a strong primary attack. Mister Fantastic's "Stretch Punch," a three-hit combo (two single-fist strikes followed by a two-handed strike), is surprisingly versatile. The stretched arm continues to deal damage as it travels, impacting all enemies in its path, effectively creating area-of-effect damage. This compares favorably to other heroes like Storm, whose Wind Blade also frequently hits multiple targets.
Mister Fantastic possesses a range of abilities (best tested in the training room) that contribute to a powerful damage-boosting passive. Fully charged, this passive becomes a significant threat. Key stats to monitor are his health and Elasticity.
He starts with 350 health but utilizes shields for enhanced survivability. Elasticity (displayed near the crosshair) is crucial; each basic attack generates 5 Elasticity, aiming for 100 as quickly as possible. He has a 3-star difficulty rating, challenging but manageable for all skill levels.
Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.
This ability provides a shield, boosting health from 350 to 425. It pulls Mister Fantastic towards the target, dealing damage to enemies or granting a shield to allies, offering both offensive and defensive utility. Two charges allow for strategic use.
This versatile ability allows Mister Fantastic to grapple a target, offering three options: Dash (pulls him towards the target without a shield), Impact (pulls the grappled enemy closer, dealing damage), and a secondary grapple (grappling a second nearby enemy and slamming them together).
This ability heals Mister Fantastic for any lost health (no shield granted), enhancing survivability between shield uses. Invisible Woman's strategist abilities complement Mister Fantastic effectively.
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic undergoes a Hulk-like transformation, significantly boosting damage and providing a substantial shield (which decays after the transformation ends). Failing to deal damage causes Elasticity decay.
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack, devastating clustered enemies.
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, allowing for immediate threat absorption and subsequent damage release.
Using Reflexive Rubber strategically (even when not focused on building the passive) maximizes his inflated state, boosting both objective presence and team damage. Stacking shields (e.g., after two Flexible Elongations) can raise his health pool to a remarkable 950.