
NetEase Games recently laid off US-based developers working on the successful mobile game, Marvel Rivals, prompting questions about the company's strategic direction in North America.

Thaddeus Sasser, the game's director, announced on LinkedIn the unexpected termination of himself and other California-based team members. This news came as a surprise, given Marvel Rivals' recent success. Sasser, however, is actively seeking new opportunities for his former team members, highlighting their skills and experience on LinkedIn. He specifically praised Garry McGee, the game's technical designer, emphasizing his problem-solving skills and technical expertise.

While NetEase has remained silent on the reasons behind the layoffs, industry speculation points to a potential strategic retreat from North America. This is supported by previous events, including the withdrawal of funding from Worlds Untold and the termination of the partnership with Jar of Sparks. The impact on Marvel Rivals' development, despite its success, underscores the unpredictable nature of the gaming industry.

Despite the layoffs, Marvel Rivals continues to evolve. The second half of Season 1 promises exciting new content, including:

The upcoming update, spearheaded by Guangguang and Zhiyong, promises a dynamic shift in gameplay. The combination of new heroes, maps, and balance adjustments sets the stage for an exciting second half of Season 1.