Diablo 3 fans are currently enjoying the traditional "Fall of Tristram" event, which is scheduled to conclude on February 1. Despite some fans wishing for the event to remain in the game longer, community manager pezradar has clarified that extending the event is currently not feasible. "I asked about Tristram and the possibility of extending it, but unfortunately [the event] is hard-coded and it's impossible to make server-side fixes," pezradar stated.
In addition to addressing the Tristram event, pezradar also shed light on the delay of Diablo 3's Season 34 of Call of Light, which has disrupted weekend plans for some players. "I'm sorry. It's not what I was hoping for. We were notified about 24 hours before we had to adjust the time. The team needs to create new code to ensure a smooth transition between seasons after problems with the automatic scheduler that ended [last 33rd] season early in early January," pezradar explained. The extra time will be used to implement and test new code, ensuring a seamless transfer of player progress. Pezradar also acknowledged the need for improved communication with players at earlier stages, a point the team is actively considering for future updates.
In other gaming news, Wolcen Studio has announced Project Pantheon, a free-to-play combat role-playing game that incorporates elements of extraction shooter mechanics. The first closed alpha testing for Project Pantheon is set to begin on January 25 for players in Europe, with North American players joining on February 1. Game director Andrei Cirkulete described the game as a blend of "the tension and risk reward of an extraction shooter with the battle dynamics of combat role-playing games," noting similarities to both Diablo and Escape from Tarkov. Players will assume the role of a messenger of Death, tasked with restoring order to a devastated world. Wolcen Studio is keen to gather feedback from the community as they move forward with this exciting new project.