The free-to-play first-person shooter Delta Force has recently unveiled an exciting new co-op campaign mode titled "Black Hawk Down." Inspired by the iconic film and reimagining the beloved campaign from the 2003 game Delta Force: Black Hawk Down, this mode promises an immersive experience like never before. Rebuilt from the ground up using Unreal Engine 5, the campaign transports players into the intense streets of Mogadishu with a level of detail and realism that was impossible to achieve 22 years ago. Designed to be challenging, it offers a true test of skill and strategy.
While it's possible to complete the campaign solo, be warned—it's a formidable task. You'll encounter the same number of enemies and face the same level of difficulty as you would in a team setting. The developers strongly recommend assembling a squad of four players, each with a diverse set of character classes, to leverage teamwork and successfully navigate through the campaign's seven gripping chapters.
For those eager to dive deeper into the campaign's intricacies, you can explore more details in this comprehensive article. In celebration of the campaign's launch, we had the privilege of speaking with studio head Leo Yao and game director Shadow Guo. They shared insights on the decision to reboot this classic campaign, their choice to offer it for free, and much more, shedding light on their vision and the future of Delta Force.