Neil Druckmann's highly anticipated game, Intergalactic: The Heretic Prophet, has finally revealed some details about its intriguing setting, unveiled during a recent appearance on the Creator to Creator show. The game unfolds in an alternate future diverging from our own timeline in the late 1980s. Central to the narrative is a new religion that emerges within the Intergalactic universe and rapidly ascends to dominance. Naughty Dog has dedicated years to meticulously crafting this religion's rich lore, tracing its evolution from its founding prophet to its subsequent transformations and corruptions.
This religion's origins and initial spread are confined to a single, isolated planet, eventually becoming completely severed from the rest of the galaxy. It's on this very planet that the protagonist crash-lands, finding herself utterly alone and facing the daunting challenge of survival. This solitary struggle forms a core thematic element of the game. Druckmann highlighted a key departure from previous Naughty Dog titles, noting the absence of a constant companion; players must navigate this alien world and its mysteries entirely independently, their escape from the planet dependent on their own resourcefulness and problem-solving skills.
Despite four years of development, a release date for Intergalactic: The Heretic Prophet remains elusive. For now, fans eagerly await further announcements.