Schedule I developer Tyler has released the highly anticipated 0.3.4 update for all players following a brief testing period. The update, detailed in the Steam patch notes, brings significant new content to the viral smash hit drug dealer simulator.
Launched to explosive success on Steam in early access on March 24, Schedule I has now received its first major content update with version 0.3.4. This update introduces a functional pawn shop, a boutique store, various wall decorations, and more, all of which are detailed below.
In a post on Steam, Tyler apologized for the delay in releasing the update, stating, "I'm still ironing out the update/testing process." He assured players that future updates would be smoother and more punctual, with larger monthly updates starting next month.
Looking ahead, Tyler outlined his priorities for addressing remaining bugs, which include ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. He also mentioned plans to improve optimization and achieve Steam Deck verification, setting this as a performance benchmark.
For more detailed insights into Schedule I, check out IGN's Schedule I guide, which covers the basics of mixing recipes, creating new blends for maximum profit, accessing console commands, and the quickest way to dive into multiplayer co-op to take over Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
Tweaks/Improvements
Bug fixes
Schedule I was the top-selling game on Steam upon its launch, surpassing big hitters like Monster Hunter Wilds, GTA 5, and Marvel Rivals after going viral across social media, Twitch, and YouTube. In the game, players start as small-time dope pushers and aim to become kingpins, manufacturing and distributing a range of drugs throughout the grungy city of Hyland Point. Players can expand their empire by acquiring properties, businesses, employees, and more.
Developed and published by TVGS, the Australian indie developer Tyler, Schedule I's explosive launch has been described as "amazing but pretty overwhelming." In a reddit post, Tyler expressed his surprise at the game's reception, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."