In late 2024, Rocksteady Studios, the creator of Suicide Squad: Kill the Justice League, announced another round of job cuts. Six unnamed employees reported the layoffs, impacting programmers, artists, and testers. This follows September's layoffs, which halved the testing team from 33 to 15.
Rocksteady faced significant hurdles in 2024, struggling to maintain Suicide Squad: Kill the Justice League amidst disappointing player reception. Warner Bros. reported project losses of approximately $200 million.
In December, developers confirmed no further game updates are planned for 2025, although servers will remain active.
The downsizing wasn't limited to Rocksteady. Games Montreal, another Warner Bros. studio (known for Batman: Arkham Origins and Gotham Knights), also laid off 99 employees in December.
The situation worsened with the game's early access release. Players encountered numerous critical bugs, including server outages and a major story spoiler. Gameplay also drew widespread criticism.
Major gaming publications panned the game, leading to a massive surge in early access refunds. According to McLuck analytics, refund requests increased by a shocking 791%.
Rocksteady's future projects remain unannounced.