Discover the latest updates and developments on Elden Ring Nightreign, the highly anticipated spin-off from FromSoftware! Dive in to stay informed on this exciting new addition to the Elden Ring universe.
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⚫︎ As excitement builds for the release of Elden Ring: Nightreign, FromSoftware has introduced a new playable character, Raider, in a thrilling trailer released on April 15 via Twitter (X). Raider, an aging Viking armed with a formidable axe, demonstrates his prowess by single-handedly defeating a dragon. The trailer also showcases his unique ability to summon a large monolith block, creating elevated platforms that can aid ranged characters and enhance his aerial combat strategies.
⚫︎ FromSoftware has unveiled a new trailer featuring Duchess, one of the eight predetermined playable characters in Elden Ring: Nightreign. Unlike its predecessor, Nightreign forgoes a character creator in favor of these fixed characters, with four already revealed to the public.
Read more: [Elden Ring Nightreign Reveals New Duchess Character](Game Rant)
⚫︎ Elden Ring: Nightreign will bring back iconic bosses from previous Elden Ring and FromSoftware titles. However, director Junya Ishizaki emphasized in a GameSpot interview that these inclusions are primarily for enhancing gameplay, not for deepening the lore.
⚫︎ In PC Gamer Magazine Issue 405, director Junya Ishizaki shared that Elden Ring: Nightreign will feature procedurally generated elements such as volcanoes, swamps, and forests. These dynamic environmental changes are intended to ensure that no two playthroughs are the same.
Read more: Elden Ring Nightreign Procedurally Generated Maps Guarantee No Two Playthroughs Are the Same
⚫︎ The roguelike features of Elden Ring: Nightreign were not added to follow trends, but rather evolved naturally during development, according to director Junya Ishizaki in a PC Gamer interview. The aim was to condense the RPG experience into a tighter, more focused gameplay loop.
⚫︎ Kadokawa has released Elden Ring: Become Lord II, the concluding volume of the full-color visual comic series. Available for purchase at 3,300 yen (approximately $21.45) on platforms like Book Walker and Amazon Japan, this volume wraps up the Become Lord storyline that began in June 2024.
Read more: Elden Ring: Become Lord II Completes the Comic’s Storyline
⚫︎ The high demand for early access to Elden Ring: Nightreign has led to scalping as FromSoftware sends out confirmation emails for the upcoming Network Test on February 11. Listings for test access have appeared on eBay, with sellers using screenshots of confirmation emails as proof. This Network Test provides a sneak peek at Nightreign, a standalone multiplayer survival action RPG set in the Elden Ring universe.
Read more: [Elden Ring Neightreign Network Test Confirmations Sent Out, Immediately Scalped](The Gamer)
⚫︎ Bandai Namco and FromSoftware have opened registration for the Elden Ring: Nightreign closed network test, set to take place from February 14 to 16 on PlayStation 5 and Xbox Series X|S.
Read more: Elden Ring Nightreign closed network test registration now available
⚫︎ An Elden Ring enthusiast known as chickensandwich420 has pledged to fight Messmer from the upcoming Shadow of the Erdtree DLC daily with a different weapon, without taking damage, until the release of Elden Ring: Nightreign. Due to time constraints and university commitments, the player has narrowed the challenge to focus solely on Messmer.
Read more: [An Elden Ring player has promised to fight Messmer every day with a new weapon until FromSoftware releases Elden Ring: Nightreign](PC Gamer)
⚫︎ Director Junya Ishizaki confirmed in an interview with IGN Japan that Elden Ring: Nightreign will not feature the iconic player messaging system from previous FromSoftware titles. This decision is due to the game's session-based design, where each playthrough lasts around 40 minutes. Nightreign introduces a roguelike format in the procedurally generated realm of Limveld, with a three-day progression system and co-op gameplay for up to three players.
Read more: Elden Ring Nightreign won’t have Dark Souls’ best feature, but for good reason
⚫︎ In an interview with Famitsu, game director Junya Ishizaki revealed that Elden Ring: Nightreign will incorporate a select few enemies from the Dark Souls series, reflecting the chaos introduced by the Night King. Set in a parallel universe, Nightreign allows FromSoftware to reference its earlier works. The game will feature eight distinct playable characters, each with unique abilities and backstories, and a new progression system that unfolds over three virtual days. The Spectral Hawk companion will assist players in navigating the ever-changing landscape.
Read more: Elden Ring: Nightreign to Feature Some Enemies From the Dark Souls Series
⚫︎ Elden Ring: Nightreign will offer both single-player and three-player co-op modes, but will not support two-player gameplay. Director Junya Ishizaki confirmed in an IGN interview that the game is designed specifically for solo or trio play, with no option for duos. Players can team up in groups of three to tackle bosses during the network test in early 2025.
Read more: Elden Ring Nightreign can be played in 3-player co-op or single player, but not as a duo
⚫︎ Bandai Namco and FromSoftware have officially announced that registration for the Elden Ring: Nightreign Network Test will begin on January 10, 2025. The test will be available on PS5 and Xbox Series X|S, and is scheduled for sometime in the following month.
Read more: [Registration for the ELDEN RING NIGHTREIGN Network Test will open on January 10, 2025.](Elden Ring Official X Account)