According to the latest financial report from Square Enix, the game Life is Strange: Double Exposure has unfortunately turned into a financial disappointment for the company. This was candidly admitted by the president of Square Enix during a recent performance briefing, where he shed light on the company's fiscal outcomes. The financial setbacks from Double Exposure were somewhat mitigated by strategic efforts to cut development costs and the successful launch of the Dragon Quest 3 remake. However, Square Enix has kept the specific sales figures for Life is Strange: Double Exposure under wraps, further emphasizing its lackluster market performance.
The disappointing results did not come as a shock to many, particularly in light of the lukewarm response from the franchise's dedicated fanbase upon the game's announcement. Despite high hopes that Double Exposure would resonate with fans, the final product fell short of expectations. The game's end credits included a teaser that "Max Caulfield will return," yet the future of this storyline now hangs in the balance due to the game's poor performance.
During the financial report presentation, Square Enix chose not to elaborate further on the situation. It's only known that the company has categorized the game's commercial outcome as a "significant loss"—a designation previously applied to titles such as Guardians of the Galaxy and certain entries in the Tomb Raider series, which also struggled commercially. This development casts a shadow over the future of the Life is Strange franchise, leaving fans and industry observers alike pondering what's next for this once-celebrated series.