Gamers around the world have started to take notice of *The Blood of Dawnwalker*, with many drawing early comparisons to *The Witcher 4*. This growing curiosity is hardly surprising, especially considering that the game was developed by a team composed largely of former CDPR veterans. The stylistic and atmospheric similarities are unmistakable—richly detailed environments, dark fantasy undertones, and a narrative tone that echoes the depth of past CDPR titles.
Following the release of its debut trailer, discussions ignited across gaming communities about which title—*The Blood of Dawnwalker* or *The Witcher 4*—would ultimately capture the hearts of players and dominate the market. However, both development teams have made it clear that such comparisons miss the mark. One enthusiastic X user shared a widely supported sentiment:
“Dawnwalker looks absolutely stunning, just like The Witcher 4. There’s room in the world for both of these games to thrive. One doesn’t erase the other. It’s not a zero-sum game. Let’s give credit where it's due and appreciate both for what they are.”
Patrick K. Mills, known for his work on mission design in *The Witcher 3* and *Cyberpunk 2077*, also stepped into the conversation, shedding light on the relationship between the two teams:
“Anyone trying to pit these games against each other is fueling unnecessary conflict. These teams share a deep-rooted history. We’ve worked together, played games together, and our group chats are full of mutual admiration. There’s genuine support and respect between us. Nothing but love and encouragement. The so-called ‘culture war’ might be real out there, but not here. These games come from the same creative soil.”
Philippe Weber, the narrative director for *The Witcher 4*, added a lighthearted yet insightful perspective regarding visual parallels between the two trailers:
“Mateusz Tomaszkiewicz and I were joking earlier about how both trailers used glowing eyes in the dark—a visual nod we borrowed early on from the TV series Midnight Mass. It’s fun to see how some of those ideas resurface in different places. A lot of the people behind these two projects are close friends, and seeing them succeed feels great.”
Rebel Wolves, the studio behind *The Blood of Dawnwalker*, has set an ambitious goal: to launch a new franchise capable of standing shoulder-to-shoulder with established giants in the RPG space. Based on the first glimpse provided by the game’s debut trailer, it’s clear that the project holds serious promise. With talent drawn from some of the most respected names in the industry and a vision rooted in familiar yet fresh storytelling, *The Blood of Dawnwalker* could very well carve out its own legacy—one that fans of dark, narrative-driven adventures will want to experience firsthand.