This card game blends memory and strategic thinking. Gameplay revolves around minimizing the value of your hand.
Each round begins with four face-down cards dealt to each player. Initially, you only see your two rightmost cards. Throughout the game, all cards remain face down except when specifically revealed by card effects or at the round's end.
On your turn, you choose one of three actions:
- Replace the center card: Exchange a card from your hand with the central card.
- Replicate a card: Duplicate an existing card in your hand.
- Draw a card: Take a card from the draw pile. You may then replace one of your cards with the drawn card or discard it.
Certain cards possess special abilities:
- 7 and 8: Allow you to peek at one of your own cards.
- 9 and 10: Let you see one card from another player's hand.
- Eye Master: Enables you to view one card from each opponent or view two of your own cards.
- Swap: Allows you to exchange one of your cards with another player's without revealing the cards.
- Replica: Lets you discard any card from your hand.
The round concludes when a player declares "Skru." This player forfeits their turn, and the round ends after each remaining player takes one more turn. Note: "Skru" cannot be called within the first three turns.
At the end of the round, all cards are revealed. The player(s) with the lowest total card value receive a score of zero. If a player calls "Skru" but doesn't have the lowest score, their score is doubled.