EA Motive and SEED will unveil their groundbreaking "Texture Sets" technology at the Game Developers Conference (GDC), showcasing its application in games like Dead Space and Iron Man. This innovative approach combines related texture sets into a single resource, optimizing processing and enabling the creation of enhanced textures. EA's lead technical artist, Martin Palko, will lead the presentation, detailing the intricacies of this texture and graphics development process.
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The demonstration of this new technology might offer a glimpse into the highly anticipated Iron Man game, potentially revealing gameplay footage or crucial details. Announced in 2022, the game has remained shrouded in secrecy, fueling cancellation rumors. However, EA Motive's GDC participation confirms ongoing development. The conference runs from March 17th to 21st, 2025.
Currently, the Iron Man game is known to be a single-player RPG featuring an open world and built using Unreal Engine 5. EA Motive is expected to leverage its experience with Anthem's flight system in the development of this new title.