From solo-able pushovers to multi-team challenges, *Arcane Lineage*'s bosses offer diverse and engaging encounters. Each boss boasts unique mechanics demanding strategic thinking and patience for a successful takedown. Conquering these formidable foes rewards players with some of the game's most coveted loot and items. This *Arcane Lineage* boss guide will equip you for the battles ahead.
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Table of Contents
Boss | Location | Difficulty |
---|---|---|
**King Slime** | Around the City | Easy |
**Yar’thul, the Blazing Dragon** | Inside Mount Thul | Normal |
**Thorian, the Rotten** | Deep in the Cess Grounds | Hard |
**Mettrom’s Vessel** | Deeproot Canopy | Very Hard |
**Seraphon** | Unlocked by ranking up in the Church of Raphion | Hard |
**Arkhaia** | Unlocked by ranking up in the Cult of Thanasius | Very Hard |
While technically a boss, King Slime is more of a mini-boss, posing little threat to experienced players. However, lower-level players should proceed with caution. Note that soul points cannot be obtained from this boss.
King Slime spawns after 100 Slimes are killed on the server. It will appear near the city closest to the last slain slime's location. A notice on the Quest Board announces the King Slime quest activation. The quest has two steps: Find the King Slime; Kill the King Slime. This quest has a 30-minute global server cooldown.
King Slime spawns with 400 HP (600 HP if Corrupted), the lowest of any boss in *Arcane Lineage*. Its primary attack is summoning more Slimes, which can overwhelm parties over time. It also uses AoE poison attacks, so potions and cleansing abilities are recommended. Its low health allows for a straightforward fight. Focus on eliminating summoned Slimes before attacking the King Slime. Its AoE attacks only inflict poison, not direct damage.
Attacks | Energy Cost | Effect |
---|---|---|
**Slime Creation** | 1 | Summons a Slime. |
**Crush** | 0 | Attacks a party member. |
**Poison Eruption** | 2 | Poisons the party. Undodgeable. |
**Scalding Spray** | 3 | Poisons the party. Undodgeable. |
Possible drops: Random Tier 1 Equipment, Slime Buckler, Gelat Ring. Quest rewards: Ferrus Skin, Potion, Small Health Potion, Essence, Gold.
A fire-type boss utilizing fire-based attacks. Most attacks inflict Inferno and Burning, making unprepared parties vulnerable. Resistant to fire and physical damage, weak to Hex damage.
Found deep within Mount Thul, an active volcano in the desert.
Yar’thul has 1200 HP (1800 HP if Corrupted). Its high damage output makes it a race against time. Below 50% health, it enters a second phase, summoning meteors that inflict stunning and healing reduction. The Dragon Ring and Pristine-level accessories ease this fight. The Corrupted version gains lifesteal.
Attacks | Energy Cost | Effect |
---|---|---|
**Inferno** | 0 | Inflicts Inferno. Undodgeable. |
**Fire Claw** | 0 | Light damage. |
**Magma Pillar** | 2 | Creates a magma pillar inflicting Inferno and Burn. |
**Blaze Core** | 3 | Heals based on consumed Inferno stacks. |
**Blaze Eruption** | 2 | Damages burning targets, applies Inferno and Burning stacks. |
**Magma Beam** | 4 | Massive damage. Undodgeable. |
**Hellfire** | 1 | Light damage, applies Burning stacks. Undodgeable. |
**Armageddon** | 6 | Summons a meteor, massive damage, stun, healing reduction. Undodgeable. |
Guaranteed rewards: Absolute Radiance, Permafrost Curse, Wild Impulse, Heavenly Prayer, Breath of Fungyir, Narhana’s Sigil, Reality Watch, Shifting Hourglass, Ring of the Dragon, The Void Key (Corrupted Yar’thul). Possible drops: Dragontooth Blade, Dragonbone Gauntlets, Dragonbone Spear, Dragonflame Shield, Memory Fragment, Soul Dust, Phoenix Tear, Resplendant Essence, Lineage Shard, Skyward Totem.
A corrupted creature resistant to most elements but heavily weak to Holy damage.
Found in the Deeproot Canopy within the Cess Grounds.
Thorian has 2600 HP (3900 HP if Corrupted). Attacking twice with the same attack type causes it to heal 150% of the damage dealt. It is heavily weak to Holy damage and slightly weak to fire. Below 50% health, it unleashes a devastating attack inflicting Plague, Curse, and Hexed.
Attacks | Energy Cost | Effect |
---|---|---|
**Cursed Wave** | 2 | Damages 3 party members, chance to inflict Curse. |
**Overflowing Curse** | 0 | Minigame; failure inflicts Plague. Undodgeable. |
**Cess Breath** | 1 | AOE damage and debuffs. |
**Warped Crush** | 1 | Damages 3 party members. |
**Blasphemous Obliteration** | 5 | Inflicts Plague, Curse, and Hexed. Undodgeable. |
**Hexed Burst** | 1 | AOE damage, chance to apply debuffs. |
**Plague Rupture** | 2 | Applies a random debuff, then deals massive damage based on debuff count. |
Guaranteed rewards: Absolute Radiance, Permafrost Curse, Wild Impulse, Heavenly Prayer, Breath of Fungyir, Stellian Core, Metrom’s Amulet, Darksigil Ring of Blight, The Void Key (Corrupted Thorian). Possible drops: Blightrock Dagger, Blightwood Staff, Memory Fragment, Soul Dust, Phoenix Tear, Resplendant Essence, Lineage Shard, Skyward Totem.
A raid boss requiring a Void Key (obtained from corrupted bosses) and spawning on a global timer.
Spawns globally based on a timer, location announced server-wide.
Metrom's Vessel has 10,000 HP (15,000 HP if Corrupted). It has two phases with different mechanics. The first phase involves destroying its wings to reduce damage negation. In the second phase, the wings gain offensive and defensive modes. It also summons Shadeblades. Oblivion deals 50% max HP damage. Coordination and consistent debuff application are crucial.
Attacks | Energy Cost | Effect |
---|---|---|
**Rendering Slash** | 0 | Damage, applies Weakness. |
**Deathbound** | 1 | Applies Sundered to 2 players. |
**Eclipse** | 1 | Self-buff. |
**Invoke Shadeblades** | 3 | Summons Shadeblades. Undodgeable. |
**Hexed Rend** | 3 | AOE debuff. Undodgeable. |
**Oblivion** | 5 | 50% HP damage, Curse. Undodgeable. |
Attacks | Energy Cost | Effect |
---|---|---|
**Oblivion + Eclipse** | 1 | Rendering Slash then Hexed Rend. |
**Unyielding Fury** | 2 | AOE debuff (Blind, Hexed). Undodgeable. |
**Minishade Bringer** | 3 | Summons Shadebringers. Undodgeable. |
**Shadebringer** | 1 | AOE damage, Cursed stacks. Undodgeable. |
**Blackout** | 2 | AOE debuff. Undodgeable. |
Guaranteed rewards: Metrom’s Grasp, Chaos Orb, Expedite Anklet, Echo Shard, Tempurus Gem, Arcanium Crystal. Possible drops: Darkblood Staff, Darkblood Dagger, Darkblood Spear, Darkblood Hexer, Darkblood Sword, Darkblood Cestus.
Rare, challenging bosses not recommended for beginners. Arkhaia (7000 HP) is unlocked at rank 20 in the Cult of Thanasius and offers the Inferion race upon defeat. Seraphon (4500 HP) is unlocked at rank 20 in the Church of Raphion and offers the Sheea race upon defeat.
This concludes the *Arcane Lineage* Boss Guide. Looking to boost your power? Check out our Complete Arcane Lineage Class Tier List and Guide.