inZOI's Director Unveils Plans for Karma System and Ghostly Encounters
inZOI game director, Hyungjun Kim, recently revealed intriguing details about an upcoming Karma system that introduces a paranormal element to the game’s realistic setting. This system will determine the fate of deceased Zois, transforming them into ghosts based on their accumulated Karma points.
According to Kim's February 7, 2025 Discord post, Zois who perish with sufficient Karma points transition to the afterlife. However, those with insufficient points remain as ghosts, bound to the mortal realm until they accrue enough Karma to move on. The specific actions required to increase Karma points remain undisclosed.
Kim stressed the intention to keep ghost interactions manageable, preventing them from dominating core gameplay while ensuring an engaging experience. In the Early Access version, interactions with ghost Zois will be limited to specific times and conditions, primarily through unique conversations.
Kim also expressed a desire to incorporate more fantasy elements into the future of inZOI, stating that occasional departures from the game's hyper-realistic foundation could enhance its appeal.
A Glimpse into Karma Interactions
A sponsored video by MadMorph in August 2024 offered a brief preview of the Karma system. The video showcased "Karma Interactions," a feature allowing players to perform actions that either increase or decrease their Karma score. Examples shown included a mischievous act (secretly farting on another Zoi's face) and a positive action (throwing away trash), hinting at a range of moral choices.
While the Early Access version (releasing on Steam March 28, 2025) focuses on the living Zois, the full impact of Karma Interactions will be revealed in future updates.
The addition of this Karma system and the ghostly consequences promise a fascinating twist to inZOI's already compelling simulation of life.