Sony's ambitious plan to launch 12 game services by 2025 has hit a major snag, leaving many gamers disappointed. The company recently canceled nine of these projects, a move that has sparked considerable backlash.
In 2022, then-president Jim Ryan announced this strategy as a response to the evolving gaming landscape. However, this shift raised concerns among players worried about a potential decline in single-player titles. Despite assurances from Sony that single-player games remained a priority, the recent cancellations tell a different story.
Nine of the twelve planned services have been scrapped. While Helldivers 2 found success, high-profile projects like The Last of Us: Factions, Spider-Man: The Great Web, and a God of War title from Bluepoint Games have been cut, along with others including Concord, Payback, and several unannounced titles.
The majority of these canceled projects were integral to Sony's push into the games-as-a-service market. The response from gamers has been overwhelmingly negative, with many criticizing Sony for prioritizing trends over its core strengths and established franchises. Projects from studios like Bend and Bluepoint are now significantly delayed, leaving fans to wonder what the future holds.