In a recent interview, Hashino expressed his interest in developing a game set during the Sengoku period, envisioning it as a fitting setting for a new Japanese role-playing game. He suggested that this game could draw inspiration from the Basara series, hinting at an exciting new direction for the studio's future projects.
Regarding Metaphor: ReFantazio, Hashino clarified that there are no concrete plans to turn it into a series. However, his commitment to the project remains strong, as he aims to see it through to completion. He revealed that Metaphor: ReFantazio was initially conceived as the third pillar of Japanese role-playing game series at Atlus, following the success of Persona and Shin Megami Tensei. Hashino's goal is for this game to become a central focus for the company.
Despite earlier statements about no sequels for Metaphor: ReFantazio, the team is already moving forward with their next endeavor, which is unlikely to be a direct follow-up. However, there is buzz about a potential anime adaptation of the game. Metaphor: ReFantazio has achieved remarkable success, marking Atlus' most significant platform launch to date.
The game has seen an impressive concurrent user count, reaching up to 85,961 players. This number surpasses the concurrent player counts of both Persona 5 Royal, which reached 35,474, and Persona 3 Reload, which achieved 45,002. Metaphor: ReFantazio is available on multiple platforms, including PC, Xbox Series X|S, PlayStation 4, and PlayStation 5, ensuring a wide reach and accessibility for gamers.