
Founded in 2004, AbleGamers established itself as a pioneering nonprofit dedicated to advancing accessibility in gaming while amplifying disabled voices. Over nearly two decades, the organization became synonymous with accessibility advocacy through conference presentations, raising millions in charitable funding, and serving as a crucial resource for developers and players.
Under Mark Barlet's leadership, AbleGamers collaborated with major industry players - co-developing Xbox's Adaptive Controller, PlayStation's Access Controller, and partnering with studios like Bungie. Beyond hardware, they consulted developers on implementing accessibility features in games. While initially providing adaptive equipment to disabled gamers, this program was discontinued as the organization's influence grew.
After years of industry prominence, troubling allegations surfaced regarding workplace culture and financial management:
Following Barlet's departure, AbleGamers continues its accessibility mission while addressing past shortcomings:
AbleGamers' story highlights both the importance of accessibility advocacy and the need for nonprofit accountability as the movement continues growing.