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"The First Berserker: Khazan Unveils New Combat Mechanics in Gameplay Trailer"

Author : Chloe
May 04,2025

"The First Berserker: Khazan Unveils New Combat Mechanics in Gameplay Trailer"

Neople, a subsidiary of the South Korean gaming powerhouse Nexon, is set to thrill gamers with the launch of its eagerly awaited hardcore RPG slasher, The First Berserker: Khazan. Scheduled to hit PC, PlayStation 5, and Xbox Series on March 27, the game promises an intense gaming experience. To whet the appetite of fans, the developers have unveiled an eight-minute gameplay trailer that dives deep into the game's sophisticated combat mechanics.

The trailer highlights three essential combat principles: attacking, dodging, and defending. Defense in The First Berserker: Khazan is a high-stakes move, consuming a significant amount of stamina. However, perfectly timed blocks not only mitigate this stamina drain but also drastically reduce the impact of stun effects. On the flip side, dodging is less taxing on stamina but demands pinpoint timing and swift reflexes to make the most of the brief invulnerability windows during evasive actions. As in many soulslike games, mastering stamina management is key to excelling in The First Berserker: Khazan.

Should Khazan's stamina be depleted, he enters a vulnerable state of exhaustion, open to enemy onslaughts. This mechanic, however, can be turned to the player's advantage by exhausting enemies with stamina bars before unleashing devastating attacks. For foes without stamina indicators, relentless attacks can gradually erode their resilience. These encounters test a player's patience, positioning, and timing, yet are balanced by the fact that monster stamina does not recover over time, offering a strategic edge to persistent players.

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