Game Science studio head, Yokar-Feng Ji, attributed the absence of a Black Myth: Wukong Xbox Series S version to the console's limited 10GB RAM (with 2GB allocated to system processes). This constraint, according to Ji, presents significant optimization challenges, demanding extensive development expertise.
However, this explanation has been met with considerable player skepticism. Many suspect an exclusive agreement with Sony is the true reason for the Series S omission, while others criticize the developers for perceived laziness, citing successful ports of more demanding titles to the Series S.
The timing of this revelation also fuels doubt. Gamers question why the Series S limitations, known since 2020 (the console's launch year and also when Black Myth: Wukong was announced), are only being raised now, years into development. The announcement of an Xbox release at The Game Awards 2023 further exacerbates this skepticism.
Player reactions highlight this disbelief:
The question of a Black Myth: Wukong release on Xbox Series X|S remains unanswered.