New video game hardware announcements often follow a predictable pattern, with each generation of consoles promising better graphics, faster load times, and new iterations of beloved franchises like those featuring a certain plumber and his turtle adversaries. Nintendo, a company known for pushing boundaries across its console generations—from the N64's analog controller to the Switch's portable design—has continued this trend with the Switch 2. However, true to its nature, Nintendo has also introduced some surprising elements during the Switch 2 Direct.
It's 2025, and Nintendo has finally embraced online play with the unveiling of GameChat. This feature marks a significant departure from the company's traditional approach to online gaming. As a lifelong Nintendo fan, I've experienced the challenges of online play on their platforms, from the cumbersome friend codes to the separate app required for voice chat on the original Switch. GameChat, however, promises a more integrated experience with support for four-player chat, noise suppression, video cameras, and screen sharing across consoles. It also includes accessibility features like text-to-voice and voice-to-text, enhancing communication options for players. While details on a unified matchmaking system are still pending, GameChat is a promising step forward.
Another major surprise was the announcement of "The Duskbloods," a new multiplayer PvPvE game directed by Hidetaka Miyazaki exclusively for Nintendo. Initially, the trailer's ambiance and design led me to believe it was a sequel to Bloodborne, but it's a fresh title from the acclaimed creator known for his challenging games. Miyazaki's involvement is a testament to Nintendo's ability to attract top talent, and fans are eagerly anticipating this new addition to their library.
In a surprising shift, Masahiro Sakurai, the director behind Super Smash Bros., is now working on a new Kirby game. This move away from Smash to focus on Kirby, a character Sakurai has a deep affinity for, suggests a refined and enjoyable experience, especially after the less successful Kirby's Air Ride on the GameCube.
Nintendo also unveiled the Pro Controller 2, which now includes an audio jack and two mappable extra buttons. These enhancements, though seemingly minor, are significant for gamers who value customization and convenience.
Perhaps the most unexpected announcement was the absence of a new Mario game at launch. Instead, the team behind Super Mario Odyssey is developing "Donkey Kong Bananza," a 3D platformer focused on destructible environments. This decision to highlight Donkey Kong over Mario at launch showcases Nintendo's willingness to defy expectations and trust in their fanbase's loyalty.
The Switch 2 will launch with strong third-party support and "Mario Kart World," an open-world version of the beloved racing game. This ambitious title aims to blend Mario Kart's zany physics and combat mechanics with a continuous, expansive world reminiscent of Bowser's Fury.
However, the Switch 2 comes with a high price tag of $449.99 USD, making it the most expensive launch in Nintendo's history. While economic factors like tariffs and inflation contribute to this cost, it remains to be seen how this pricing strategy will affect the console's market performance.